Post #3643437
2026-06-29 17:18 UTC
Given the success of BG3 it would be very hard to do BG4 successfully, and another studio will get raked over the coals for anything not as good, which is a very high bar. It’ll be first dismissed as Hasbro continuing to ruin D&D, then the studio will get called crappy and hit their reputation.
Hasbro/Wizards could instead have a few other studios build out some smaller standalone campaigns for half or a third the target price and see what sticks.
Imagine a Phandelver or Ice Spire Peak, or a Waterdeep series of campaigns with a smaller world and more linear story progression (you still need player choices to matter) — get the core mechanics right, build up some tight stories that players respond to, THEN take it open world with many characters and after that build out BG4.
BG2 to BG3 was a long ass time. I think fans would prefer BG4 done well even if it takes longer than having to pretend there is no BG4 in Ba Sing Se
Replies (2)
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@SaharaMaleikuhm@feddit.org 2026-06-30 04:05
That is kinda funny. My advice on how to save Halo was very similar. Smaller more focused campaigns. One big multiplayer every one can play.
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@VindictiveJudge@lemmy.world 2026-06-29 17:59
Even if they really want to use an existing series for the brand recognition, they could do Neverwinter Nights or Icewind Dale or something.