Elektrine lite

← Feed

@chockenberry@mastodon.social

Post #3595707

2026-06-29 19:52 UTC

Something that wasn't obvious to me and which has a huge impact on your developer experience in Xcode 27: The Device Hub sometimes doesn't kill CoreSimulator processes when you quit the app (not sure if this is a bug or intentional). Given that each device uses several hundred processes, the memory/processing impact is significant. You'll probably want to keep an eye on how many you have running: use right-click on the simulator in the list to "Shut Down" as necessary.

Replies (1)

  • And while it's not as necessary to kill Simulator processes manually (yay!), I still use this script to keep an eye on _how many_ of them there are: % simkill count https://gist.github.com/chockenberry/e33df6b0f4f201bd161763946158c11c

    Open ##3685302