Elektrine lite

← Feed

@SCmSTR@lemmy.blahaj.zone

Post #3550692

2026-07-03 06:24 UTC

Somebody needs to invent a way to rip your entire library on steam to portable installation cartridges so you just plun-n-play them

Replies (3)

  • @daniskarma@lemmy.dbzer0.com 2026-07-03 06:45

    It shouldn’t be that hard. I may look into this. Really it’s just install the game, copy the local files and apply the steam crack (for most games), maybe repack it into a nice packed executable with some lightweight compression of the files for easier storage.

    Open ##3550997

  • @spicehoarder@lemmy.zip 2026-07-03 12:29

    Open ##3556132

  • @sp3ctr4l@lemmy.dbzer0.com 2026-07-03 19:03

    A significant number of games on Steam can literally just ctrl c ctrl v’d into another directory, snd still more or less work, or be made to work if you … configured Proton through Not-Steam,.for them. Mostly only games on Steam that have some kind of always online DRM are going to throw a shitfit in that scenario. People seem to forget that Steam and Source were built from the ground up to support what is I guess now the ‘old school’ way of modding a game: you just literally throw more shit into the game directory, edit what is already there, etc. Any game that somebody has figured out how to do the equivalent of… some kind of script extender, to enable mods to do more kinds of stuff? The way those work is they basically hijack or replace the original game exe. Any game that has been reverse engineered to this extent, you can get to run outsidd of Steam. I’ve done it with CyberPunk 77, NewVegas, etc, toying with my own mod making attempts. Its not too hard to futz with configs and launch arguments to launch straight into the main CP77 exe, just skip the launch/loader thing. You can actually just do this kinds shit for quite s lot of games

    Open ##3563615