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@mark@mastodon.fixermark.com

Post #3496812

2026-06-29 17:58 UTC

@Tijn@dosgame.club My "what radicalized you" story was getting into a grad school game design class at a decently-big-name University and learning 100% of my classmates who knew how to do 3D modeling and animation had taught themselves on cracked copies of 3DSMax or Maya. 100%. Total students who started out with Blender: zero. This was back in the early '00s, I think things have gotten better (or at least more cloud service-y).

Replies (1)

  • @mark@mastodon.fixermark.com @Tijn@dosgame.club well tbh, Autodesk, and more recently Adobe, did a lot of great work to make sure students today all starts with blender! Truly commendable!

    Open ##3496813