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@foolishowl@social.coop

Post #348199

2026-02-20 17:42 UTC

A strange thing about playing Fallout: New Vegas again, was that it's a game from 2010, and I literally spent two days trying to get a set of mods installed to fix bugs and improve its performance as if it were ancient. There's something very strange about Bethesda's relationship to its fans, in particular that there's effectively a secondary industry devoted to fixing Bethesda games. I've gotten used to looking for omnibus bug fixes for prior Bethesda games, which was more than bad enough. Viva New Vegas involved more than 140 mods, many of them very complex with long detailed changelogs, all intended to just get the game to work the way it was intended to to begin with. I'm awed that Bethesda games get so much devotion, but also disgusted that Bethesda can just count on so much free labor to complete its commercially successful games.

Replies (1)

  • @cy@fedicy.us.to 2026-02-20 19:55

    That's a sort of relationship that develops between any company and a modding community, though Bethesda is one of the worst. (So how's the modding going in Minecraft? (screams of the damned)) It's very toxic, and companies shouldn't be allowed to profit from a game that other people helped create. Even if those people are idiots who worship the company for some reason.

    Open ##1091015