Elektrine lite

← Feed

@aeva@mastodon.gamedev.place

Post #3425563

2026-06-25 01:24 UTC

I'm considering working around this by drawing every sprite twice so I can change their order intermittently and then blend out the old sorting position, but I'm wondering if anyone has any better ideas for how to handle the ordering problem without introducing popping? I'm keeping this strictly limited to forward rendering without any render targets or other newfangled rendering features so keep that in mind.

Replies (1)

  • @aeva@mastodon.gamedev.place 2026-06-25 01:26

    also, if anyone has recommendations on general reading on the topic of designing particle systems (both in the sense of engineering and in the sense of making cool art), or on the topic of particle sorting i'm all ears

    Open ##3425562