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@aeva@mastodon.gamedev.place

Post #3324368

2026-06-12 17:13 UTC

but also this is a really nice demonstration of the fact that clouds generally form in convenient layers (at least when the air is stable). I think I'm likely to get pretty far with this geometric approach to atmosphere rendering.

Replies (1)

  • @aeva@mastodon.gamedev.place 2026-06-12 17:24

    if i had a budget for this project (which i unfortunately do not), i'd love to hire the artist behind "Reports From Unknown Places" to paint tons and tons of cloud sprites for it

    Open ##3324367