Post #3324360
2026-06-14 07:49 UTC
I think there's a bug in my math unfortunately because the sky and the land separate when you get further away from the surface.
Btw here's what it looks when I tell it to not regenerate all the geometry every frame and just use the slices that were calculated from ground level https://zone.dog/games/firmament3/
Replies (1)
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@aeva@mastodon.gamedev.place 2026-06-14 07:55
hm. it occurs to me that the UV map on the ground is always the same up to the horizon, which hides that the altituted is changing dramatically in the version where the sphere slices are regenerated every frame. I'll fix that some other time.