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@Mad_Punda@feddit.org

Post #3295710

2026-06-04 05:49 UTC

with a few lines of code, they can turn a game into multiplayer lol, wtf are you talking about? I have no idea how that would even work. I am a game dev. I can add the API calls to connect to the servers, sure. That doesn’t make the game function correctly as a multiplayer game. So either you have no idea what you are claiming here, or you’re misrepresenting things on purpose. It makes me not trust a single thing you say and think you’re just a Valve shill. They have done good things for Linux. Doesn’t mean their anti competitive practices aren’t anti competitive.

Replies (1)

  • @auzy1@lemmy.world 2026-06-04 06:45

    LOL. This isn’t a hidden feature AT ALL Look up Remote Play together in steamworks partner.steamgames.com/doc/features/remoteplay#2 There is also literally an entire store page for it. store.steampowered.com/remoteplay_together I honestly can’t imagine what Vibe coded b***shit you’ve written, that you haven’t even bothered to research stuff like this. I don’t develop games (other than uni), and apparently I somehow know more about the steamworks API than a “game dev”. When I was told this by a game dev and how it was so easy, my first reason was to look it up and confirm it. I can’t imagine what vibe coded garbage you’re pumping out though, that you haven’t even bothered to spend 5 seconds researching the API for the largest Game PC store. I guess that confirms though, that they’re not a monopoly though, if you’ve been operating fine without touching steamworks…

    Open ##3297345