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@catfeeder@piefed.blahaj.zone

Post #3255219

2026-06-10 12:05 UTC

Durability I have no idea why did they get rid of the mechanic in their next games. It’s pretty good IMHO. Sure, it doesn’t influence every hour of play but I like how it incentivizes me to pick up and upgrade more than one weapon, just in caze. Honestly, it could be even more aggressive. And that’s me talking with the Champion’s covenant! Shield crossbow I think is just bad, unfortunately, lol. Well, I had the feeling it isn’t anything good. Shrine of Amana I respect this area. It’s arguably the hardest mandatory location in the main game, particularly the run between the second and third bonfires. Mages, clerics, ogres, those sneaky bastards, treasure luring into deep water… it’s just a very cruel place in general. I remember being particularly terrified of the archdragon clerics in my first playthrough.

Replies (1)

  • @skulblaka@sh.itjust.works 2026-06-11 02:08

    Durability technically exists in every main line Souls game as well as Bloodborne, it’s just mostly a non-issue (until you forget about it entirely and your main weapon breaks mid boss fight). I think it mostly just serves as an annoyance in Dark Souls 1 and Bloodborne, because the game never really goes out of its way to tell you that you need to repair your weapon, and in DS1 you have to go out of your way to buy a whole smithbox about it or go visit a smith in person. 2 solves this by making your gear repair at bonfires, which was a GREAT change and I was a big fan of it. Many people were not. It also didn’t help that durability was bugged for a while to be even worse than it was intended to be. In response to that backlash DS3 technically shares the same mechanic, but durability was buffed to such an extent that I don’t think I’ve ever actually been in danger of breaking any of my gear, unless being hit by acid attacks, so in practice they just removed durability but in truth it’s still there hiding in the background. In Bloodborne they went back to having to repair your weapon at the smith station in the Hunter’s Dream and the decision baffles me, but you also only ever have to do it like once every 7 hours so it was whatever. How’s the Crypt been treating you? Did you light the torches?

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