@Ronflaix@mastodon.gamedev.place
Post #3009660
2025-03-11 10:14 UTC
@sako@mastodon.gamedev.place Boink: https://www.waveshare.com/wiki/1.54inch_e-Paper_Module_Manual#Working_With_Raspberry_Pi
Seems like they have either two different commands for their bitplanes or the same but with an argument to request which bitplane to update, fun!
Replies (1)
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@fast_code_r_us@floss.social 2025-03-11 13:56
@Ronflaix@mastodon.gamedev.place @sako@mastodon.gamedev.place 3 and 4 color eink dsplays have 2x 1-bit memory planes. For that 3-color it's: Plane0 (black/white): black=0, white=1 Plane1 (red/nothing): red=1, nothing=0. Red has priority, so if red is "on", black/white is ignored.