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@Rajah@m.g3l.org

Post #2912965

2026-04-28 10:04 UTC

MapEdit for Atari: implementing nodes notion. These are points in the map, that can be of 2 types. - for paths (ie sprites paths or ground limit) which can be linked to 8 nodes max of same type (see greeneries of the snapshot). All coordinates between nodes will be generated (exports functions) for the sprites to be guided on each pixels. - for triggers, that can store 8 values (0 to 32000), theses values can be sprites types, sprites IDs, maximum, variables of the nature you need.

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