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@oblomov@sociale.network

Post #2797277

2026-04-16 09:01 UTC

@lisyarus@mastodon.gamedev.place for the latter it's mainly personal experience with heavy-duty numerical codes, but that might just be my application field (science); videogames is likely to be much more tolerant towards such numerical anomalies, leading to funny videos about bouncing tanks or speedrunning exploits. 4/4

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