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@kalleboo@bitbang.social

Post #2770446

2026-03-21 16:43 UTC

Creating an After Dark module of my own is a childhood dream come true. Me and my friends spent hours upon hours going through After Dark screensavers watching them and waiting for the rare events. My favorite was probably Bad Dog. Unfortunately time is at a premium and I had a hard limit of 3 days to make this from start to finish, including adding device detection to TCL, collecting icons, mappings etc. Really wish I could have had time to add rare Easter eggs! So many ideas, so little time…

Replies (1)

  • @kalleboo@bitbang.social 2026-03-21 16:50

    Today was the final day and it was all spent battling various things First, converting the After Dark SDK project from a <1996 version of CodeWarrior to 1997. Then figuring out the limitations of CODE resources by trial and error; those “far” compiler checkboxes matter? The last error I still don’t understand. If I call GetResource on the same resource more than once, my memory gets corrupted. No idea why. It shouldn’t, I think? I’m Detaching it, and not even releasing it… solution was globals

    Open ##2770447