@supernovafiles@mastodon.gamedev.place
Post #2763932
2026-05-02 15:48 UTC
the challenge here is not just simply move to the player, but make the enemies look more natural and use some strategies to fight the player, like avoiding his line of sight, attack from distance when engaged with another close enemy and so on.
Replies (1)
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@doomski@mastodon.gamedev.place 2026-05-02 15:55
@supernovafiles@mastodon.gamedev.place this is beyond helpful as someone that wants to get into this genre in the future / just around general enemy ai implementation.