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@supernovafiles@mastodon.gamedev.place

Post #2763932

2026-05-02 15:48 UTC

the challenge here is not just simply move to the player, but make the enemies look more natural and use some strategies to fight the player, like avoiding his line of sight, attack from distance when engaged with another close enemy and so on.

Replies (1)

  • @supernovafiles@mastodon.gamedev.place this is beyond helpful as someone that wants to get into this genre in the future / just around general enemy ai implementation.

    Open ##2763933