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@MikkoMononen@mastodon.gamedev.place

Post #2757209

2026-05-17 21:08 UTC

I'm looking for examples of editors where you can select multiple objects, and batch edit some kind of array. How does that work? Example: in Figma a shape can have multiple fills. If you select shapes which have different fills you have option to replace all the fills on all the selected objects. I could image that arrays like ECS Components arrays could work nicely too since they are sets. Just show all the matching components, indicate that there are missing ones. Adding or removing works.

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