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@ArmouredWizard@dice.camp

Post #2742535

2026-05-13 09:28 UTC

Ruby Radiance Godot "The text-based scene at path "res://Assets/MeshTest/Inn/inn.tscn" is large on disk (530.3 KiB), likely because it has embedded binary data" How to address this? i imported the glb from a downloaded Blender file I looked at the .tscn and it has some text in it. It seems to have references to the Textures (even though I have tried to remove them from the mesh) Apparently I should "save the resources as their own file" HOW? #godot #gamedev #rpg #roguelike #gdscript #rougelight

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