Post #2741915
2026-05-16 14:18 UTC
Nobody asks for haptics. But everybody notices when they're right.
Dice tumbling: rapid light taps. Settle: a firm thud. Life lost: a dull impact. Game over: something heavier.
Sound follows the same logic — system sounds via AudioServices, silent-mode aware.
These are the details that make a game feel real.
#buildinpublic #indiedev #indiegame #iOS #SwiftUI
https://testflight.apple.com/join/fkU1XU9A
**Wednesday 20 May**
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