Post #2671181
2026-05-08 15:19 UTC
one of the unintuitive things that can be observed is that the Z axis has a start/end angle difference even though seemingly none of it's been defined
that's because UI angles are Euler angles in XYZ order but the second curve point is the difference between start/end rotations in dir=axis,length=angle format
in this case, going from euler xyz [80;0;0] to euler xyz [0;80;0] creates a difference of roughly [-66;66;55]
#gamedev #math
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