Elektrine lite

← Feed

Arvīds Kokins

archo@mastodon.gamedev.place

<p>Game developer</p>

Posts

  • Post #2480026

    https://hacks.mozilla.org/2026/05/behind-the-scenes-hardening-firefox/ this seems to be the only actually beneficial gen&amp;quot;AI&amp;quot; use case to date doesn&amp;#39;t require endless data centers (just enough for some labs to unleash it on major projects) or the vast majority of IP theft too, and the output is transformative though of course once the initial influx of bugs falls off, it might still not be cost-effective for incremental use there&amp;#39;s probably still some room fo...

  • Post #2480025

    I wonder if any math people can tell me why these two quaternion interpolation methods appear to be functionally equivalent (apart from tiny differences in precision) superficially there&amp;#39;s a similar amount of sin/cos/acos calls so slerp is probably a simplification of the latter, but the surrounding multiplications make a huge mess of understanding that interestingly the second option doesn&amp;#39;t seem to require quaternions to work (should also work with 3x3 matrices) #gamedev #ma...

  • Post #2480024

    gamedev.net has fallen harder and lower than anyone could possibly fall #gamedev #ai #slop

  • Post #2480023

    I&amp;#39;m starting to hate tabs (the GUI concept) they just seem to accumulate I want something that doesn&amp;#39;t generate a huge always-visible list of shit I won&amp;#39;t use for months but still want to keep kinda open #ui

  • Post #581882

    RE: https://infosec.exchange/@catsalad/116184688310073243 normalize making custom licenses, they make corporate lawyers nervous there&amp;#39;s seemingly a funny side effect for this one btw: &amp;gt; 2. No part of a work under this license may be used or reproduced in any manner by organizations or businesses with more than fifty (50) employees. &amp;gt; The Filthy Human Hands License is licensed under the Filthy Human Hands License. so any org with &amp;gt;50 employees can&amp;#39;t even c...