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@JamesWidman@mastodon.social

Post #2656609

2026-05-03 10:00 UTC

Like... no, in 1978, that kind of digital editing wasn't *unlikely*; it was, without question, **absolutely impossible**. And it was made possible around 15-ish years later only because of _exponential_ shrinkage of semiconductors over that span. So like... in order to properly teach this part of history, they probably need a little help from the math department to make sure they're doing it right.

Replies (1)

  • @JamesWidman@mastodon.social 2026-05-03 10:37

    And data about chip capabilities by itself isn't going to make the concept stick. Kids need to be able to work with some old machines (or at least, functioning period-accurate replicas). Ideally, they'd be able to play with the same program on a machine from 1975; on another machine from 1980; from 1985; etc. And they should be able to play with software that became available in each of those time frames, so that they can see how the hardware improvements enabled new _categories_ of software.

    Open ##2656610