Post #2647263
2026-04-18 08:32 UTC
@runevision@mastodon.gamedev.place @benthroop@mastodon.gamedev.place multiplayer is a tough subject. It adds a lot of complexities, bugs, testing hassle... But starting with a solo game thinking "maybe I'll add multiplayer later" is not a good way to do it either. There is no good solution, for all the kind of games where multiplayer is "nice to have" but is not mandatory for that kind of game. I mean, even if it wasn't a puzzle game, with those specific additional difficulties, it would still be a tough decision.
Replies (0)
No replies.