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@protowlf@mastodon.gamedev.place

Post #2647253

2026-04-05 17:44 UTC

@runevision@mastodon.gamedev.place for my eyes, I think your colors aren't bad for lush green grass. I like the cards. But what's a bit uncanny to me is seeing this kind of lush grass in a situation like this. To me this is closer to manicured lawn grass than a wild hillside. An unusual juxtaposition. I would expect more variation in length, more weeds, more patchiness. And more types of rocks/bushes scattered. (Unless you're going for a lush whimsical look. In which case you could reference paintings or anime)

Replies (1)

  • @runevision@mastodon.gamedev.place What will also elevate it is variation in grass/weeds/props in proximity to stuff. In your scene, the open field, creekside, steep hill, and roadside are uniform right now. These missing elements are what jump out about this scene to me. So it may be difficult to dial in the grass in this context.

    Open ##2647256