@protowlf@mastodon.gamedev.place
Post #2647256
2026-04-05 18:27 UTC
@runevision@mastodon.gamedev.place What will also elevate it is variation in grass/weeds/props in proximity to stuff. In your scene, the open field, creekside, steep hill, and roadside are uniform right now.
These missing elements are what jump out about this scene to me. So it may be difficult to dial in the grass in this context.
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