@jonikorpi@mastodon.gamedev.place
Post #2647241
2026-04-03 08:15 UTC
@runevision@mastodon.gamedev.place What I’ve found is brightness and saturation are way more important than hue, for the object colors.
But hues are super important in light, shadow and fog colors. And so are the exact ways you mix them together, and how you apply them to the object colors.
It’s definitely a problem that’s a tangled web of dependencies, and there are as many right answers as there are art styles.
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