Post #2468667
2026-05-07 02:02 UTC
Cooking something 😏
Replies (1)
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@neo@soc.psynet.me 2026-05-10 11:13
Status of my C++ adventure: App fundamentally works. It runs, simulates measurements, and creates an RGBA32F texture containing LUT information that's automatically loaded into a custom ReShade shader for preview (using optional dithering to avoid banding). It supports various output buffer formats up to RGBA16F for proper HDR support, and takes Windows' peak brightness and SDR white point settings into account.