Post #2453412
2026-05-06 00:40 UTC
i've recently picked up an old #lisp project of mine which is a graphical chess engine in common lisp using pure opengl and sdl2.
https://codeberg.org/Izder456/cl-chess/
the reason i chose cl for it is the parsing capabilities would be really handy in parsing chess.com or similar playback files and translating them to an animated gameplay simulation
I hate opengl. So many footguns.
Screenshot of the engine as it is right now
Replies (1)
-
@izder456@fe.disroot.org 2026-05-06 03:53
Update: WIP REPL hacking support by way of putting the main gameloop in a sb-thread to be non-blocking of the REPL prompt. This recording is old, but i had also added an easier wrapper to move-piece that is intended for use in the REPL