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@izder456@fe.disroot.org

Post #2453412

2026-05-06 00:40 UTC

i've recently picked up an old #lisp project of mine which is a graphical chess engine in common lisp using pure opengl and sdl2. https://codeberg.org/Izder456/cl-chess/ the reason i chose cl for it is the parsing capabilities would be really handy in parsing chess.com or similar playback files and translating them to an animated gameplay simulation I hate opengl. So many footguns. Screenshot of the engine as it is right now

Replies (1)

  • @izder456@fe.disroot.org 2026-05-06 03:53

    Update: WIP REPL hacking support by way of putting the main gameloop in a sb-thread to be non-blocking of the REPL prompt. This recording is old, but i had also added an easier wrapper to move-piece that is intended for use in the REPL

    Open ##2564299