Post #2453078
2026-01-26 20:42 UTC
I've spent some time improving on the same idea of an island with mountains. The most difficult part is to get coherent river beds (always going downhill, even though the terrain is made up of random noise).
It's not finished, but I think it looks cool for a starting point, to define scales and place the main elements.
Replies (2)
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@youen@mastodon.gamedev.place 2026-01-26 20:47
Here is how it looks in the game, and also with the #FluidSimulation to have actual rivers infinitely flowing from the sources I've placed, until it gets to the sea. It's still very empty, but there should be some potential for interesting perspectives.
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@lisyarus@mastodon.gamedev.place 2026-01-26 20:45
@youen@mastodon.gamedev.place How do you generate the rivers?