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@ekuber@hachyderm.io

Post #2437902

2024-03-01 19:07 UTC

@fabs@mastodon.gamedev.place one thing I've noticed is that actually useful and common patterns eventually "disappear" because their functionality becomes one or more language features that end up being much easier to deal with.

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  • @fabs@mastodon.gamedev.place 2024-03-02 07:21

    @ekuber@hachyderm.io yes, this happens so much because of how they're represented. I explain what happens at a deeper level in the book, going into how they aren't really replaced by language features but only seem that way because of how they were documented in the GoF book. It was fascinating researching this stuff and figuring out what happened and why.

    Open ##2437903