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@TomF@mastodon.gamedev.place

Post #2410002

2025-09-09 05:34 UTC

@argv_minus_one@mastodon.sdf.org @rygorous@mastodon.gamedev.place @regehr@mastodon.social @steve@discuss.systems Yeah, it's a silly comparo unless you restrict yourself to A64 vs x64 and ignore the massive legacy baggage of both.

Replies (1)

  • @wolf480pl@mstdn.io 2025-09-09 06:25

    @TomF@mastodon.gamedev.place @argv_minus_one@mastodon.sdf.org @rygorous@mastodon.gamedev.place @regehr@mastodon.social @steve@discuss.systems I thought RISC vs CISC was about load-store vs plentiful addressing modes that can be used with every op (orthogonality)

    Open ##2410003