@runevision@mastodon.gamedev.place
Post #2406473
2026-05-09 21:48 UTC
Replies (7)
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@dolanor@hachyderm.io 2026-05-09 22:19
@runevision@mastodon.gamedev.place very nice. I love it.
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@TomL@mathstodon.xyz 2026-05-09 22:32
@runevision@mastodon.gamedev.place wonderful
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@yoh@hachyderm.io 2026-05-09 22:41
@runevision@mastodon.gamedev.place, how do you generate roads? Are they totally random or follow some rule?
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@BuschnicK@mastodon.gamedev.place 2026-05-10 07:08
@runevision@mastodon.gamedev.place I'd live there. Although it does seem to be a bit short on water at the moment.
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@tinylittleenormous@piaille.fr 2026-05-10 07:50
@runevision@mastodon.gamedev.place how did you generate the paths ? It snakes in high slopes and is smooth in flat areas, it's a nice détails that adds a lot of réalisme for a hiker like me.
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@logicalerror@mastodon.gamedev.place 2026-05-10 08:39
@runevision@mastodon.gamedev.place maybe you could make a base jumping game
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@roctordush@fe.disroot.org 2026-05-10 08:54
@runevision@mastodon.gamedev.place looking great. Did you consider placing rocks on sloped terrain? Kind of like the grass and trees for flat terrain? I feel like distributing additional rock models over steep terrain would add some nice details to areas where terrain has otherwise low resolution when it gets very steep