Post #2402013
2026-05-10 11:41 UTC
played a game of "The Time We Have", a DM-less TTRPG about two brothers surviving a zombie apocalypse. the mechanic that makes it a potentially emotionally-intense game is that you play in separate rooms, with a close door between you, backs against the door. you slip cards under the door. there are imposed moments of silence.
one brother is infected, one is not. https://moreblueberries.shop/products/the-time-we-have
i had a good play session, though i wish there had been more (intense) emotion in our role play.
#ttrpg
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