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Post #2385831

2026-05-03 19:08 UTC

And it was simply not fun. Having to use quantity sliders to drop stuff on the ground, micro-managing quantities, etc... Just annoying. I'm no big fan of having to sacrifice a full stack of bullets in Arc Raiders just to pick up that one rare material but let's face it, it's quick, it's clear what you sacrifice to get what... it just works. [...]

Replies (1)

  • It also mean I got rid of the overweigh / overburden status. I was never too happy to have those even though they were a necessity. In the end, it means a lot of players would overweight their character to extract as much loot as possible. You do it, I do it, we all do it, it's not fun, but we do. Sometimes we play games in an unfun way because our brains like efficiency. Well, I don't want you to play my game in an unfun way :D

    Open ##2385832