Post #2358359
2026-01-10 14:58 UTC
@diazona@techhub.social @ainmosni@social.ainmosni.eu I would do it with the object "attuning" - let the player know their PC's stats are getting drained, but offer a stronger benefit from the amulet. Eg: drains -1 WIS and -1 INT but its fine, it gives you +3 INT it's an obvious net benefit! Repeat with obvious benefit every time it drains more stats. Then "amulet loses attunement" - you lose all benefits but retain the damage to your stats, but that's ok, keep wearing it, it will attune again.
Watch bad decisions roll in 🍿
Replies (1)
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@ainmosni@social.ainmosni.eu 2026-01-10 15:43
@jjcelery@mastodon.ie @diazona@techhub.social You could also silently adjust the DCs for those stats, while telling the player only the bonus.