Post #2355959
2026-05-10 03:31 UTC
@TheQuinbox@dragonscave.space Looking at the code, it seems like
`function prestigeSlotCostMult() { return Math.max(0.1, 1 - getPrestigeBonus("slot_cost_pct") / 100); }`
means that the slot discount is effectively capped at 90%, which I hit long ago, and I've been vainly pursuing larger -% for a while now.
Also means that the -% rewards are increasingly valuable (-0 -> -10% = slots cost 90% as much as before, vs -80%->-90% = slots cost half as much as before)... until you hit the cap and suddenly they're worth nothing at all.
Wonder how it would feel if they stacked multiplicative, rather than additive? So -10% and -10% = 81% rather than 80. It's already all running through a reducer in `getPrestigeBonus()`, so trying it out would be a one-line change. 🤔 :fox_cowboy:
Replies (1)
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@bluewinds@tech.lgbt 2026-05-10 04:00
@TheQuinbox@dragonscave.space Also the storage tier upgrade quests - at least the last two - seem out of line with everything else (the first one is pretty rough too, but at least possible). Since `STORAGE_COST_GROWTH = 1.5`, upgrading storage the 200 time would cost around 2.4*10^37 gold. ---- Sorry to hit you with a bunch of stuff at once; my wife and I just both got excited and played the game all the way through to the end. Very fun little game!