Post #2346582
2026-05-09 05:57 UTC
@JamesWidman@mastodon.social Yeah that would be cool. I've sometimes thought about trying to structure a series of commits like this - not so they can actually be done separately (code probably won't compile mid-way through), just to tell the story.
Replies (2)
-
@mcmartin@mastodon.gamedev.place 2026-05-09 05:58
@TomF@mastodon.gamedev.place @JamesWidman@mastodon.social Preparing something like this is also the most absolutely brutal code review you can ever submit yourself to
-
@JamesWidman@mastodon.social 2026-05-09 06:24
@TomF@mastodon.gamedev.place there should be a convention for a sorta-dummy file that the build system checks for this purpose, and that you add in one commit and delete in a later commit, so that when you try to build or test you get: "this commit (deadbeef) is an intermediate commit and will not compile. For the next commit that compiles cleanly, checkout c0def00d. For the next commit that tests cleanly, [...]"