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@TomF@mastodon.gamedev.place

Post #2346582

2026-05-09 05:57 UTC

@JamesWidman@mastodon.social Yeah that would be cool. I've sometimes thought about trying to structure a series of commits like this - not so they can actually be done separately (code probably won't compile mid-way through), just to tell the story.

Replies (2)

  • @TomF@mastodon.gamedev.place @JamesWidman@mastodon.social Preparing something like this is also the most absolutely brutal code review you can ever submit yourself to

    Open ##2346583

  • @JamesWidman@mastodon.social 2026-05-09 06:24

    @TomF@mastodon.gamedev.place there should be a convention for a sorta-dummy file that the build system checks for this purpose, and that you add in one commit and delete in a later commit, so that when you try to build or test you get: "this commit (deadbeef) is an intermediate commit and will not compile. For the next commit that compiles cleanly, checkout c0def00d. For the next commit that tests cleanly, [...]"

    Open ##2346584