@thomastc@mastodon.gamedev.place
Post #2342302
2026-04-26 12:01 UTC
@lisyarus@mastodon.gamedev.place Why particles and not just advect a density field? Since that is what splatting will eventually produce anyway?
Replies (1)
-
@lisyarus@mastodon.gamedev.place 2026-04-26 12:08
@thomastc@mastodon.gamedev.place That's actually the first thing I've tried! Advection is ok, but then the density tends to stick in certain attractor zones and never goes anywhere. I tried to push it away towards lower density areas, but this was extremely unstable. With particles it's way easier, and also respawning them is much simpler than trying to balance sources & drains of a density field.