Post #2327504
2026-05-09 03:03 UTC
Spent an hour or so with Codex to get my 17 year old iPhone game compiling and running in the iOS simulator. Built in Objective-C with Cocos2D.
By any standard the codebase is an abomination but it worked! Pushed based async multiplayer back in 2009, single player pass-and-play ,as well as playing against bots.
I think we sold/gave away over 100k copies over the lifetime of the game. https://cyrillian.com/archive/generals/ has more details. Maybe I'll resurrect it... :)
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