Post #2299431
2024-10-13 00:20 UTC
Replies (4)
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@mikej@mastodon.online 2024-10-13 00:36
@patagona@chaos.social @mushroomdonoteat@misskey.fryer.net.au I'm just happy to load a web page with less than 100mb of javascript.
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@blausand@chaos.social 2024-10-13 01:12
@patagona@chaos.social @mushroomdonoteat@misskey.fryer.net.au There's a full zoo of super optimized models going on in GL, but games definitely miss a world of playful shader stuff we've seen in the demoscene and live visuals, yes.
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@barubary@infosec.exchange 2024-10-13 04:18
@patagona@chaos.social @mushroomdonoteat@misskey.fryer.net.au .kkrieger?
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@be_far@social.treehouse.systems 2024-10-13 08:48
@patagona@chaos.social @mushroomdonoteat@misskey.fryer.net.au oh shoot, I haven’t thought about demos in ages! I briefly followed in the footsteps of the giants by homebrewing my original Xbox and writing some dinky shader code for it, but I never delved further. Is the scene still around?