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@eviltrout@carpdiem.online

Post #2297348

2026-04-08 23:10 UTC

Is it normal for #Godot games on Metal to beachball if the shader cache is empty for 60-90s? My game is currently doing it even on the most powerful macs and I'm curious if I've done something wrong. see: https://github.com/godotengine/godot/issues/106757#issuecomment-4210263990

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