@rovarma@mastodon.gamedev.place
Post #2285606
2026-03-19 15:13 UTC
@aachrisg@mastodon.gamedev.place @aras@mastodon.gamedev.place True! In my case, my machines are right next to each other, so the cable is fine. There is a KGDBOE (“KGDB Over Ethernet”) project that attempts to generically support kernel debugging over ethernet transports, but due to the complexity of the ethernet driver, it’s severely limited, and I never got it to work. If the ethernet driver is “external” to the machine being debugged, it should work in principle I think. One way to find out! ;-)
https://github.com/sysprogs/kgdboe
Replies (1)
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@aachrisg@mastodon.gamedev.place 2026-03-19 16:57
@rovarma@mastodon.gamedev.place @aras@mastodon.gamedev.place Thanks, I'll have to take a look. I had to figure out what was going on with a non-booting mini-pc recently and it sure would have been nice to watch kernel log output on my main desktop (and 200K faster throughput as a bonus).