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@mdiluz@mastodon.gamedev.place

Post #2269204

2026-02-09 22:58 UTC

First, Rocket Chat. * Released * Paid after 50 users (nb: a "community" edition exists too) * OSS * Self-hostable * No E2E (nb: has it manually for DMs) * Supports calls * No web client (nb: does have a web client) (nb: feedback in the replies points to rocket.chat perhaps being more viable than I thought) This one had so much promise, but from what I can tell is enshittifying in a similar vein to Discord. Not being free beyond 50 users even self-hosted is weird to me for an OSS project.

Replies (3)

  • Next, Slack. * Fully released * Limited free use * Closed Source * Not self-hostable * No E2E * Supports calls * Supported everywhere Slack. Slaaaack. Everyone knows slack. It's also enshitified over the years for free users. I don't think it's worth jumping from one corpo closed ecosystem to another, but YMMV.

    Open ##2269205

  • @mdiluz@mastodon.gamedev.place based on their website they seems to have E2E encryption (but not by default) Thank you for your thread!

    Open ##2269262

  • @mdiluz@mastodon.gamedev.place Rocket Chat's limitation on number of users only applies if you sign up to their "free plan". If you don't (and this is fairly hard to navigate, my biggest gripe with rocketchat) you can have as many users you like at the cost of not having some features that I've never missed over the last 6 years.

    Open ##2269263