@Doomed_Daniel@mastodon.gamedev.place
Post #2231513
2026-04-24 01:39 UTC
@icculus@mastodon.gamedev.place
needs an SDL_GPU backend for Glide
Replies (2)
-
@icculus@mastodon.gamedev.place 2026-04-24 01:41
@Doomed_Daniel@mastodon.gamedev.place I actually attempted to do a 2D renderer backend with Glide, and it wasn’t powerful enough. :( 256x256 texture size maximum, no render targets, etc.
-
@FantasmitaAsex@todon.eu 2026-04-24 07:39
@Doomed_Daniel@mastodon.gamedev.place @icculus@mastodon.gamedev.place the question is... Uses the 2d acceleration exposed by the VBE API ?