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@Doomed_Daniel@mastodon.gamedev.place

Post #2231513

2026-04-24 01:39 UTC

@icculus@mastodon.gamedev.place needs an SDL_GPU backend for Glide

Replies (2)

  • @Doomed_Daniel@mastodon.gamedev.place I actually attempted to do a 2D renderer backend with Glide, and it wasn’t powerful enough. :( 256x256 texture size maximum, no render targets, etc.

    Open ##2231514

  • @FantasmitaAsex@todon.eu 2026-04-24 07:39

    @Doomed_Daniel@mastodon.gamedev.place @icculus@mastodon.gamedev.place the question is... Uses the 2d acceleration exposed by the VBE API ?

    Open ##2231515