Post #2221437
2026-03-17 12:59 UTC
Alright I found one major cause of hangs and disconnects - I had my idle timer only set to 10 ticks. Essentially this limited the server to 6 requests per second, dropping any requests that came in under 160ms after a previous request. I’ve lowered it to 1 tick, increasing that 10-fold.
And yeah I guess now I have to bite the bullet and rewrite the server to work with interrupt callbacks to improve it further so there is no “dead period” where requests fail.
I’ve applied the same fix to Chat.
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