Post #2136620
2026-04-05 05:09 UTC
@ewhac Code is not an asset; code is a liability. Being able to spew out code faster means that you gain liabilities at an increased rate.
I recently heard someone refer to the process of writing code as "enbugging".
Replies (3)
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@lritter@mastodon.gamedev.place 2026-04-05 09:27
@talin @ewhac agreed. the goal should be *fewer* code, *faster*.
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@paul_ipv6@infosec.exchange 2026-04-05 22:20
@talin @ewhac i look at code as much like prescription drugs: - the less you take, the better - the more you take, the more likely there will be bad interactions - the newer it is, the less tested and opearationally/medically understood it is - taking it just because someone else does isn't healthy
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@joriki@infosec.exchange 2026-04-06 00:44
@talin @ewhac more moving parts, more attack surface