Post #2125142
2024-11-08 19:43 UTC
Animating strange attractors, part 2. This time the formula is P += cos(P.zxy + T) - S * P, with P being the position of each particle, T being the time of the simulation in seconds, and S is a parameter that fluctuates randomly over time in the range of 0.05-0.2.
The coloring is based on each particle's speed vector.
#Blender #B3D #GeometryNodes #StrangeAttractor #GenerativeArt #Animation
Replies (3)
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@bit101@mstdn.social 2024-11-08 20:32
@sml@chaos.social I'll always give a strange attractor a like. always.
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@maxy@sigmoid.social 2024-11-09 15:54
@sml@chaos.social Beautiful and so simple. Let me brush up my numpy skills. Not sure if I got it correct, but the output looks like a strange attractor.
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@varyxa@mastodon.social 2026-04-29 03:51
@sml@chaos.social now I just want that wired up in to milkdrop… 🤩