@kwramm@mastodon.gamedev.place
Post #2045970
2026-04-30 02:43 UTC
Replies (2)
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@VANTABlack2000@mastodon.gamedev.place 2026-04-30 04:21
@kwramm Well said. AAA doesn't look at how creative a game is and I would argue a lot of games don't really care about how much they respect the source material. Indie can do this A LOT better than AAA will with some genres and bring back smaller games that AAA won't do because massive open world and action games are critical successes.
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@wildrikku@mastodon.gamedev.place 2026-04-30 09:45
@kwramm Damn yeah. I don't have personal experience, but this matches 100% what I took from Jason Schreier's "Blood, Sweat, and Pixels". Assuming what he writes is at least half real, I was shocked to see how unorganized big productions often are, how much they lack proper tools (or understanding of tools) and how many problems they face that I would not expect in a big company, even including the aforementioned lack of "clear vision". And thanks for pointing out they're not more creative.