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@syllopsium@peoplemaking.games
Post #1991785
2026-04-28 22:58 UTC
@thankfulmachine @arclight It should, and one way out of this mess is to create properly designed systems that don't need hand holding.
Problem is, the end users generally aren't prepared to pay for that, and designing such systems requires either greater expense, or not following the bleeding edge.
There is so much evidence that not only is software engineering, sysadmin, and support not a real engineering discipline, but that it actively and continually works against being a proper discipline.
Sure, there are many exceptions, but for instance I am ashamed that at work we don't support Unicode thirty fucking years after its introduction when I was young and saw it as the great new thing. A thing, in fact, that was actually properly designed.
Work don't care. The end users don't care either.
Should I rail against this professionally? Maybe. I have mentioned it is embarrassing to have architecture that would have been old in the 80s, but neither am I willing to be pure and slash my salary.
Replies (1)
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@syllopsium @arclight Oh yes, pretty much everything is moving on the opposite direction. I think we achieve it by making less software, and I certainly think we would be just as well in doing so. I also don’t think adopting a rigorous approach would hurt truly passionate hobbyists either.
I believe consumers could deal. They didn’t ask for most of the stuff to which they’re married/subjected. I still have the tiniest bit of hope that consumers will pull back economically. But it will probably never be enough.
There is zero chance at increasing the reliability of the development process at work, so I totally feel you. I myself would be willing to take a huge pay cut to work on high integrity systems, provided it could take care of me well in most of the other ways.
Open ##1991786