@slembcke@mastodon.gamedev.place
Post #1981773
2026-05-03 18:31 UTC
Except for my placeholders, the pixel art is mostly made by @untiedgames, and the audio by Robert Frost III.
Written from scratch in C, but uses a lot of libraries. Has minimal renderers for Vulkan, GL, and Metal.
I'm pretty proud of my lighting system. I made it for a past project but went all in this time. It renders a 2D lightfield as fourier coefficients in an MRT, soft shadows and all. It's efficient enough to run on a Pi 4 or 5.
I've written a lot of this up on my blog as well. :)
Replies (3)
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@ugurcan@mastodon.gamedev.place 2026-05-03 18:39
@slembcke @untiedgames hey, say hi to Rob and please let him know his stuff is awesome :3
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@MouseByTheSea@mastodon.gamedev.place 2026-05-03 18:40
@slembcke Nice, if I have time tomorrow I'll give it a try. Surprised you are releasing source code, is there any reason for that? Big props for hitting so many platforms, and using custom tech - even if it ends up not being my style of game, I'll buy it when it hits steam.
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@photex@icosahedron.website 2026-05-04 04:26
@slembcke @untiedgames what is an MRT?