@0x0961h@mastodon.gamedev.place
Post #1972711
2026-05-02 22:30 UTC
You know, I replayed this for, like, 10 times already.
So I was working not only on visual style of theGRIMOIRE_, but also on, sort of, salvaging what I had gameplay-wise in my jam entry. So far, I have all the buttons implemented, doors, I have one type of familiar, and all of that works exactly like it worked in the old version.
#gamedev #solodev #indiedev #screenshotsaturday #0xDEVLOG #theGRIMOIRE_
Replies (1)
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@0x0961h@mastodon.gamedev.place 2026-05-02 22:34
I am very happy that in this iteration I managed to make more visually readable buttons, because that was one of the problem that some people had during play tests. I'm especially proud about the dual buttons, because back in the prototype version you stepped on the button and only that button was glowing, which can make players question as to what they need to do.